Version 1.1 is the biggest update for Mebula Legends so far. Here are the highlights.
New 2D battles
- New 2D arena with turn order, ult bar and an ult cut-in that plays the Mebuli's own clip.
- Animated enemies in every battle mode, bosses shown larger.
- Hits push targets back, dodging becomes a side step, defeated fighters fall over and return with a pillar of light.
- Ranged fighters shoot in 2D combat.
- Battle statistics with the killing blow, damage per round and a hit list.
Animated home screen
- New stage with its own backdrop for every chapter of Story 1, Story 2, Elemental Realms and Shadow Journey, also on mobile.
- New idle animations for all Mebulis.
New world map
- World view plus chapter maps for Story 1, Story 2, Elemental Realms and Shadow Journey.
Guild war: Conquest
- New guild war on one shared map for all guilds.
Equipment
- Redesigned equipment screen with the team at the top and the slots around the Mebuli.
- Gear Storage replaces the forge: level up, refine and ennoble on the item sheet.
- Master levels 11 to 15 and ennobling of legendary pieces up to +50 %.
- Dungeon clears from grade II can drop epic and legendary jewelry.
Arena
- Fights against players: defense counts for more and all Mebulis have more HP.
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