Yesterday's update to Nandonia is mostly about making the game easier to use, and most of it came straight from player suggestions.
Finding things on the map
A new Highlight on map control lights up exactly what you're looking for (your envoys, other players' cities, unexplored ruins, wonders that are off cooldown) and dims everything else.

The Nearby list now filters, sorts by distance or by what's most worth visiting, and points at places on the map as you hover over them.

Envoys
A travelling envoy can now turn back with Cancel Travel. Clicking an envoy on the road opens the same action menu as one standing still, and every status on My Envoys opens a menu with the action it needs. Auto-explore can be limited to the hours you choose, and auto-upgrade can be set once for your whole empire.

Land merges
Merging land into a high level city now brings far more resources: up to double the sacrificed land's remaining amounts at Town Hall 19, plus all of its Diamonds. Trees planted at the Evergrove also pay far more Cultural Influence when they mature.

On phones
Wonder investigations now use upright frames made for each wonder, with far more room to read, and the map opens noticeably faster.

The full patch notes are here: Envoy and Map Improvements, Enduring Changes & Stronger Merges
Nandonia is a free medieval city builder RPG you play in your browser, on phone or desktop. No combat, no ads. Play free at nandonia.com
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