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Project Zero-G

Zero-G is a persistent, single-shard Space MMO developed by a three-man team of veterans from the 90s MUD era. Tired of "airplanes in space" arcade mechanics, we built a simulation that respects the vacuum, the mass, and the mathematics of the cosmos.

Simulation and navigation

There is no "brake" button. Manage your mass-to-thrust ratio using Tsiolkovsky’s rocket equation. If you miss your burn, you miss your world.

We imported 1:1 scale topographic data from NASA’s LOLA and MOLA instruments. Navigate real lunar and martian landscapes, and land in the real Valles Marineris.

Colonization and conflict

Form a Venture to claim terrestrial quadrants. Build Earth Depots, set your own trade prices, and manage a player-driven logistics empire.

Defend the inner planets against a non-Newtonian threat utilizing Jump Drives. Loot rare alloys to fuel the global Alpha 5 research phase.

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