changelog
We are cellebrating 15 Years!!!
Grand Epic Online

Time For Redefining Browser Game

Published 10/06/2011 by Andriy1005
   











    Ever

since there came the concept of browser game, editorialists have been

exclaiming over the new era of computer gaming. But as for browser-based

MMORPGs, we only see oceans of cheesy works that are more of a texting game

with very limited, if not none at all, visual action elements. Good thing is we

now see the breaking dawn.















    Having

been invited to the trial test of Grand Epic Online in mid April, we see great

progress and a real browser MMORPG which totally lives up to its name. In this

game, you do not have to read tons of dreary texts telling stuff like you are

bit by a vampire and lost HPs, nor have to scrutinize a whole web page in

search for the button to execute the next order.    Sure

there are browser MMORPGs that feature nice artwork, but most of them stay

static and put in the background. As to the combating mode, none of previous

works even dare to try a real-time one in browser, which is another surprise to

see in Grand Epic.    It does not necessarily mean Grand Epic is

perfect. It also has its flaws, especially in combating details, but it does

bring us to see progress and endeavors to change, and make us to rethink about

the scope of browser MMORPG, where breakthroughs can be made to deliver

real-time action gaming in gorgeous art design and alien cultural settings.
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